You Are a Tamagotchi: Turning Your Health Into a Game
This illustrates a few larger trends I’ve been noticing over the past year or so:
- Ambient interactivity - automatic data recording/analysis that requires limited or no direct input.
- Lifetracking - as everything moves towards digital, we have the impulse to document and track all aspects of our lives.
- Gaming - leveraging lessons about engagement and interactivity from game design to keep people engaged in info tracking/gathering.