You Are a Tamagotchi: Turning Your Health Into a Game

This illustrates a few larger trends I’ve been noticing over the past year or so:

  1. Ambient interactivity - automatic data recording/analysis that requires limited or no direct input.
  2. Lifetracking - as everything moves towards digital, we have the impulse to document and track all aspects of our lives.
  3. Gaming - leveraging lessons about engagement and interactivity from game design to keep people engaged in info tracking/gathering.
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